Techtonica MOLEing with Coolant: A Discussion on Techtonica’s Use of Coolant and Potential Fixes




Fixing Techtonica MOLEing with Coolant

Fixing Techtonica MOLEing with Coolant

Introduction

Techtonica is a first-person factory automation game set beneath the surface of an alien planet. Players can work alone or in co-op to build factories, gather resources, research new technologies, mold the destructible terrain, establish a base of operations, and uncover long-forgotten secrets. However, there have been concerns raised by players regarding the use of coolant in the game, specifically in relation to its display and usage. This article aims to address these concerns and propose potential solutions.

Issue with Coolant Display

One of the main complaints raised by players is the display of the coolant status on the screen. The size of the icon, text, and progress bar for the coolant is considered too big and obstructive, particularly in the middle of the screen. This can be distracting and hinder the player’s view, making it difficult to focus on other important elements of the game.

One possible solution to this issue is to move the display of the coolant status to a less intrusive location. For example, placing it in the corner or along the edges of the screen would allow players to keep track of their coolant levels without obstructing their view. Additionally, providing an option to customize the size and placement of the coolant display in the game settings would make it more convenient for players with different preferences.

Coolant Unit Positioning

Another concern raised by players is the positioning of the partly used coolant unit when holding the MOLE tool. Currently, the coolant unit stays right in the middle of the player’s field of view, which can be distracting and obstructive. This can make it challenging for players to properly see and interact with the game environment.

A possible solution to this issue is to introduce a dynamic positioning system for the coolant unit. This would involve moving the coolant unit to a less intrusive location, such as the side or bottom of the screen, when the player is using the MOLE tool. This would provide players with a clear view of the game world while still allowing them to monitor their coolant usage.

Alternatively, players could have the option to toggle the display of the coolant unit on or off when using the MOLE tool. This would give players more control over their visual experience and allow them to focus on the gameplay without unnecessary distractions.

Option to Disable Coolant Usage

Some players have expressed the desire to have the option to disable coolant usage altogether. This is particularly relevant when players first find coolant in chests, as it is considered a valuable resource that they do not want to waste on clearing small rocks.

One potential solution to this issue is to introduce a game setting that allows players to toggle the use of coolant on or off. This would give players the freedom to choose whether they want to use coolant when using the MOLE tool. Players who have a good production of coolant could keep it enabled, while others who want to be more frugal with their resources could disable it.

To provide further clarity and control, the drill mode screen could be expanded to include the option to toggle coolant usage. This would consolidate all relevant settings and information in one place, making it easier for players to manage their resources effectively.

Conclusion

In conclusion, the concerns raised by players regarding the display and usage of coolant in the game Techtonica are valid and warrant attention. By addressing these concerns, developers can enhance the gameplay experience and ensure that players can fully immerse themselves in the world of factory automation.

Suggested solutions include moving the coolant display to a less intrusive location, implementing a dynamic positioning system for the partly used coolant unit, and providing the option to disable coolant usage altogether. These changes would provide players with more control over their visual experience and resource management, ultimately improving their enjoyment of the game.

As the developers continue to refine and update Techtonica, it is crucial that they listen to player feedback and implement changes that enhance the overall gameplay experience. By doing so, Techtonica can continue to captivate players and establish itself as a top-notch factory automation game.


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