Techtonica: Streamlining Process – Deleting Unwanted Items – Like for Like Fixes

Fix Techtonica: Delete Unwanted Items

Fix Techtonica: Delete Unwanted Items


Techtonica is an exciting first-person factory automation game that takes place beneath the surface of an alien planet. In this game, players can work alone or in co-op to build factories, gather resources, research new technologies, mold the destructible terrain, establish a base of operations, and uncover long-forgotten secrets. However, players have noticed an issue with unwanted items that are generated during the production chain, particularly with the byproducts of making biobricks.

The Problem

At the beginning of the production chain in Techtonica, there is a byproduct generated when making biobricks. Currently, the only use for this byproduct is to stockpile it. However, since it is generated forever, players are seeking a way to get rid of these unwanted items. Stockpiling them indefinitely is not a viable solution, as it can lead to clutter and hinder the workflow of the game.

The Solution

To address the issue of unwanted items in Techtonica, the game developers should implement a feature or mechanic that allows players to delete or dispose of these items. This will provide a more streamlined and efficient gameplay experience, allowing players to focus on building factories and exploring the alien planet without the inconvenience of managing unnecessary stockpiles.

Benefits of Deleting Unwanted Items

Introducing a mechanism to delete unwanted items in Techtonica brings several benefits to the players:

  • Enhanced Gameplay: A clutter-free environment enables players to concentrate on more important tasks, such as resource gathering, discovering new technologies, and expanding their base of operations.
  • Increased Efficiency: Removing unwanted items eliminates the need for players to continuously manage and allocate space for unnecessary stockpiles, allowing them to allocate their time and efforts more efficiently.
  • Smoother Progression: With unwanted items out of the way, players can experience a smoother progression through the game. They won’t be hindered by the accumulation of useless byproducts and can focus on advancing their factories and exploring new areas.

Implementing the Deletion Mechanism

To implement the deletion mechanism in Techtonica, the developers can consider the following options:

  1. Recycling: Introduce a recycling station where players can deposit unwanted items. The items will be converted into useful resources or can be sold for in-game currency.
  2. Trash Compactor: Include a trash compactor building in the game that allows players to dispose of unwanted items. The compactor compresses the items and permanently removes them from the game world.
  3. Conveyor Belt to Void: Integrate a conveyor belt system connected to a void or trash chute. Players can place unwanted items on the conveyor belt, which will transport them to the void, effectively deleting them.


Unwanted items can be a nuisance in Techtonica, hindering the gameplay experience and cluttering the factory automation process. By implementing a deletion mechanism, such as recycling, a trash compactor, or a conveyor belt to the void, players can get rid of these unwanted items and enjoy a more streamlined and efficient gameplay experience. Removing the burden of managing unnecessary stockpiles will allow players to focus on building factories, gathering resources, researching new technologies, and uncovering the long-forgotten secrets of the alien planet. It’s time to fix Techtonica!

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