Techtonica Suggestion: Addressing Research Core Space Requirements in Techtonica General Discussions

Fix Techtonica Suggestion for addressing research core space requirements

Fix Techtonica Suggestion for addressing research core space requirements

Techtonica is a first-person factory automation game set beneath the surface of an alien planet. Work alone or in co-op to build factories, gather resources, research new technologies, mold the destructible terrain, establish a base of operations, and uncover long-forgotten secrets.


Techtonica is an exciting game that offers players the opportunity to explore a fascinating alien planet, build factories, and uncover hidden secrets. However, one area that could use improvement is the research core space requirements. This article will discuss suggestions for addressing this issue and improving the overall gameplay experience.

Suggestion 1: Increase the number of cores needed to unlock techs

Currently, cores in Techtonica are consumed and removed from the game world when used to unlock new technologies. To address space dedication balance issues, my first suggestion is to increase the number of cores needed to unlock techs by a certain percentage. This increase should be reasonable enough to pose a challenge to players but not make it overly burdensome.

Suggestion 2: Limit the stacking of cores on Core Composers

In addition to increasing the number of cores required, another suggestion is to restrict the stacking of cores on Core Composers. Currently, players can stack an unlimited number of cores, which can lead to excessive space requirements. To address this, Core Composers should have a predefined limit on the number of cores they can stack, let’s say 125 cores. This would result in a 5×5 grid stacked 5 cores high, forming a 5x5x5 cube of cores.

By imposing this limit, players would have to dedicate more space for multiple Core Composers to unlock later techs that require hundreds or even thousands of cores. The trade-off is that although more cores are needed, the overall space required would be reduced since Core Composers can be reused as cores are consumed while unlocking techs.


The suggestions provided aim to address the research core space requirements in Techtonica and improve the overall gameplay experience. By increasing the number of cores needed to unlock techs and limiting the stacking of cores on Core Composers, players would face a more challenging and balanced gameplay while also reducing the space dedicated solely to cores.

Implementing these changes would add depth and strategic planning to the game, forcing players to carefully manage their resources and base layout. These improvements would enhance the immersion in the alien planet and make Techtonica an even more enjoyable and engaging gaming experience.

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