Viewfinder Desperately Requires Motion Sickness Options: Addressing the Urgent Need for a Fix

Fix Viewfinder: This game very badly needs motion sickness options

Fix Viewfinder: This game very badly needs motion sickness options

Viewfinder Game

Viewfinder Game Icon



Viewfinder is a new single-player game that offers gamers hours of interesting and fun experiences while uncovering the mysteries left behind. The game has received positive reviews and feedback from players. However, there is one major issue that needs to be addressed – motion sickness options.

The Problem

The game seems really cool, but all my attempts at playing have ended in bad nausea and headaches for longer periods of time. I’d need there to be a slight “stepping” motion of the camera, so that it doesn’t feel like I’m just floating over everything. There should be crosshair options that offer more than just a really thick and inflated + in the middle of the screen (which just feels like a cruel joke at my expense). Ideally, I’d have the option to put more static elements to the borders and corners of my screen. Either some kind of UI (In shooters I am often helped by health bars, ammo counters, and the likes) or some kind of “hand” like the photos you can hold in the corner, however, they are small and just not enough. Riding the gondola should turn the player’s camera together with the turns of the gondola, i.e., when it turns upwards, my camera should turn by the same angle.

I hope at least some of these, or similar fixes will get made. Otherwise, I will not be able to enjoy this game very much, which would be a shame because it really does look like a lot of good ideas, both story- and gameplay-wise, are still waiting for me.

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